December 1st, 2015 was a little like Christmas morning for many creatives; Adobe released significant updates to many of their Creative Cloud apps, including Photoshop, Illustrator, Dreamweaver, Premiere Pro, After Effects and InDesign. Reviews and blog posts abound on the details of the updates (here's one
), so I won't go into the list of changes, but one of the new releases is, well, a new product
, called Adobe Fuse (Preview)
. Free to anyone currently, due to its preview
status, Fuse is a tool for easily creating and wiring up 3D animated characters. This in itself is pretty cool, but what I find even more interesting, is its integration with Photoshop!
Once you've built and character and styled him/her to your liking, Fuse gives you the option to Save to CC Libraries. This action uploads the 3D character to a Library folder of your choosing in Creative Cloud, and then the character shows up within minutes inside of the Libraries panel in Photoshop! Note: This functionality may only work with a paid Creative Cloud membership.
My skill level with 3D is somewhere far below novice level, but even I was able to build a figure in less than 10 minutes.
So after I made my character and saved him to a CC Library, I asked myself, now what? I wasn't about to try building a 3D world or scene for him to live in (I'm just not there, yet), but I got to thinking; I have LOTS of photos - what about trying to add him to one of my shots?
And that's what I did. What follows is the overall workflow I used from start to finish. I won't go into exhaustive detail on how to build a character (trust me, when I say it's easy, it's REALLY easy), but rather will outline the process of how I got to my final scene.